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Function will be released when Luggage reach level 5.
Luggage-Minting Event (LME) is when users use 2 Luggages they own as a blueprint to “breed”, producing a Luggage in the process. For reference, the 2 Luggage will be called Vintages (Parents). Both Vintages need to be in the user’s possession (not under lease) and have full durability to begin an LME.
Users can then select a Luggage, by heading to the Mint tab, choosing the Luggages to “breed” with, and pressing Mint to proceed. The user will instantly receive a Luggage box that can be opened immediately.
Users can perform a maximum of 6 LMEs per Luggage. The higher LME count a Luggage has, the more LUX it will cost. Luggage-Minting cost for each Vintage is calculated separately and added together for the final Minting cost.
It takes 48-hours cooldown for both Vintages to be used for traveling.
Minting Cost: LUX
Luggage-Minting has a chance to drop one extra Luggage (twin). The higher the Mint count, the higher the chance to drop twin Luggage.
Luggage Quality is determined by the Vintage Luggage's Quality:
The new Luggage type is determined by the two Vintage Luggage types:
The new Luggager's Lock type is determined by two Vintage Luggages' Lock types:
Luggage Attributes are randomized according to their quality, regardless of their Vintage’s Attributes.